---
title: "L'ultima scintilla: a game born from our engravings"
url: "https://www.sparkfabrik.com/en/lab/lultima-scintilla/"
lang: "en"
type: "project"
date: "2026-10-17"
lastmod: "2026-10-17"
description: "We were designing the new site, with its mountain engravings. A story from the SparkFabrik Laboratorio."
image: "https://www.sparkfabrik.com/images/og/laboratorio-lultima-scintilla-en.webp"
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---

# To see if our engravings could become a game.

We were designing the new site, with its mountain engravings. I wondered whether that world could become a game like LIMBO: darkness, light, two people tied to the same rope. Nobody reaches the summit alone.

Stefano Mainardi, Creative direction · tells L'ultima scintilla

- **Arrows** or **A D** to walk, **Shift** to run
- **Space** to jump
- **Click** or **L** for the headlamp
- **C** to call your partner
- It also opens from the glowing dot on the summit of the footer.

### How I approached it

I did the creative direction in a single conversation with an AI assistant: I decided, AI made every idea testable at once. Studied references, LIMBO and INSIDE for the atmosphere, the GDC talks on Celeste and INSIDE for the jump and the light. I sent back everything that did not convince me: the flat background, the logo stuck on top.

> Prova a fare un concept adesso, ma la cosa che stupirebbe davvero è rimanere con la stessa grafica delle nostre illustrazioni, avere effetti di luce e che sia divertente. (The first request)

### What came out

Nine chapters on a glacier at night, a real rope, the red light and the blue one, binaural sound, the Spark beacon rebuilt in 3D that lights up again on the summit.

## Il progetto

- Built with: WebGL, Web Audio, Claude
- Runs on: The browser, phones too
- Needs: Headphones, ideally
- Status: Playable

[Play full screen](https://www.sparkfabrik.com/laboratorio/lultima-scintilla/gioco/)

## Before we bring it to you, we try it on ourselves.

Have a need like this? Let's talk: we approach it the same way.

[Tell us about your project](https://www.sparkfabrik.com/en/contact-us/)

More stories:

- [A radio voice in every call, without knowing anything about audio.](https://www.sparkfabrik.com/en/lab/voice-strip/): Voice Strip · Paolo Mainardi
- [For the pleasure of making music by writing code.](https://www.sparkfabrik.com/en/lab/coding-misk/): Coding Misk · Alessandro De Vecchi
- [With several screens, the focus where you are looking.](https://www.sparkfabrik.com/en/lab/eye-detector/): Eye Detector · Luca Rossi
- [For the pleasure of playing on a tube television.](https://www.sparkfabrik.com/en/lab/omacrt/): OmaCRT · Stefano Mainardi

---

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